3.11 Problems
3.11.1 1-D Problems
W1: Consider a 2m long steel bar of 50mm² cross-sectional area as shown in figure below. Use two element mesh to model this problem.
Sol:
Preprocessing
- Change jobname
File> Change Jobname
Enter ‘Bar with tip load’, and click on ‘OK’.
- Define element types
Preprocessor> Element Type> Add/Edit/Delete
Click on ‘Add..’, highlight ‘Link’, then ‘3D finit stn 180’, click on ‘OK’, then ‘Close’.
- Define the real constants for the Link180, which are cross-sectional area and initial strain:
Preprocessor> Real Constants> Add
Click ‘OK’ for ‘Type 1 LINK180’
In this problem, there is no initial strain (leave blank), and the area is 50. After filling in the area value, click on ‘OK’, then ‘Close’.
- Create nodes in the bar
Preprocessor> Modeling> Create> Nodes> In Active CS
Enter 1 for node number (ANSYS would automatically number nodes if this column is left blank). Enter the location as (X,Y,Z)=(0,0,0). Click on ‘Apply’.
Continue defining nodes 2&3 using the locations based on the sketch of the truss, but after entering the node 3 location, click on ‘OK’ instead of ‘Apply’. So, node 2 is at (X,Y)=(500,100) and node 3 is at (X,Y)=(1000,0).
As a check to ensure all nodes were entered correctly, list the nodes.
Utility Menu> List> Nodes
Turn on node numbering.
Utility Menu> PlotCtrls> Numbering
- Create link elements between nodes
Preprocessor> Create> Elements> Auto Numbered> Thru Nodes
A picking menu appears. Pick node 1, then node 2, and click on ‘Apply’ in the Picking Menu. Pick node 2, then node 3, and click on ‘OK’ in the Picking Menu.
3.11.2 2-D
W2: Mesh the three-sided area shown below with quad elements.
Sol:
- Open preprocessor menu
Main Menu> Preprocessor
- Define Keypoints
Preprocessor> Modeling> Create> Keypoints> On Working Plane..
Pick 3 keypoints as shown in the above figure.
- Create Areas
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Define area through keypoints 1, 2, 3
Select keypoints 1, 2 and 3 and then select ‘OK’.
- Define the Type of Element
Element Type> Add/Edit/Delete> Add> Solid> Quad 4 node 182>
Select ‘OK’, select ‘Close’
- Mesh the patterns
Meshing> Mesh> Areas> Mapped> 3 or 4 sided or
Meshing> MeshTool> Shape (Quad)> Mapped> Mesh
Pick the area shown
Triangular elements can also be used to create the mesh.
Meshing> MeshTool> Shape (Tri)> Mapped> Mesh
W3: Mesh the region shown below with two adjacent, but distinct areas with quad elements.
Sol:
- Open preprocessor menu
Main Menu> Preprocessor
- Define Keypoints
Preprocessor> Modeling> Create> Keypoints> On Working Plane..
Pick 6 keypoints as shown in the above figure.
- Create Areas
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Define area-1 through keypoints 1,2,3,4.
Select keypoints 1,2,3 and 4 and then select ‘OK’.
Define area-2 through keypoints 1,2,5,6.
Select keypoints 1,2,5 and 6 and then select ‘OK’.
- Define the Type of Element
Element Type> Add/Edit/Delete> Add> Solid> Quad 4 node 182
- Mesh the areas
Meshing> Mesh> Areas> Mapped> 3 or 4 sided
Pick the two areas shown.
W4: Draw a rectangle of 50mmx10mm. Mesh (1x5) the area. Choose the element type as Solid Quad 4 node 182.
Sol:
- Create the area
Preprocessor> Create> Rectangle> By Dimensions
Enter (0,50) for (X₁, X₂) and (0,10) for (Y₁, Y₂).
- Mesh the area
Preprocessor> Mesh> Areas
Pick the area just created and click ‘OK’
Notice that since element size and shape are not specified, ANSYS used its default values to generate the mesh. Since it is desired to use five elements, first clear the mesh and regenerate it after specifying ‘Element shape and size’.
- Clear the area
Preprocessor>Clear> Areas
Pick the meshed area. Click ‘OK’
- Remesh the area
Set element shape
Preprocessor> Element Type> Add/Edit/Delete> Add
Set element size
Preprocessor> Size Cntrls> ManualSize> Lines> For Picked Lines
Not For All Lines because different number of divisions are necessary for different lines (i.e., 5 for horizontal lines and 1 for vertical lines). Pick two horizontal lines (lines 1 and 3). Enter 5 for No. of element divisions. Click ‘Apply’.
Pick two vertical lines (lines 2 and 4). Enter 1 for No. of element divisions.
The screen should look something like this:
Plot Elements
W5: Create the insignia shown below.
Sol:
I. Cutlines Method
- Give example a Title
Utility Menu> File> Change Title ...
‘Meshing a plate using cutlines’
- Open preprocessor menu
Main Menu> Preprocessor
- Define Keypoints
Preprocessor> Modeling> Create> Keypoints> In Active CS...
Define 4 keypoints as given in the following table:
| Keypoint | Coordinates (x,y) |
| 1 | (0,50) |
| 2 | (50,0) |
| 3 | (100,50) |
| 4 | (50,100) |
- Create Area
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Define an area through keypoints 1,2,3,4. Select keypoints 1,2,3 and 4 and then select 'OK'.
- Divide the area into 4 parts using 2 diagonal lines
a. Create a line
Preprocessor> Modeling> Create> Lines> Lines> Straight Line
b. Select the middle left keypoint and draw a line up to the middle right keypoint by clicking on that keypoint
- Select the bottom middle keypoint and draw a line up to the top middle keypoint by clicking on that keypoint
a. Now divide the area into 4 areas using the lines by selecting
Preprocessor> Modeling> Operate> Booleans> Divide> Area by Line
- b. Select the area and click ‘OK’ in the 'Divide Area by Line' window
c. Now select the lines and click ‘OK’ in the 'Divide Area by Line' window
d. The area is now divided into 4 areas as shown in the figure below.
Any time the analyst deletes/modifies items like elements, nodes, areas and tries to create some more, s/he will see that ANSYS doesn't number the entities starting from one. The concept of ‘Compressing the numbers’ will be used to tackle this problem. Then ANSYS is forced to start numbering from the next available number.
Ex: Suppose 1 area is created and for some reason the first one is split into 4. If the analyst tries to create more areas, most probably next one will be numbered as 2 NOT 1. This problem will be avoided if the following concept used.
- Compress the numbers
Preprocessor> Numbering Controls> Compress Numbers …> ALL
- Define the Type of Element
Preprocessor> Element Type> Add/Edit/Delete...> Add...> Solid> Quad 4 node 182
For this problem use the PLANE182 (plane stress, plane strain or generalized plane strain) element. It is defined by four nodes having two degrees of freedom at each node: translations in the nodal x and y directions.
- Select Plane Stress with Thickness
In the Element Types window, select ‘Options’... and in Element behavior select ‘Plane strs w/thk’
- Define Real Constants
Preprocessor> Real Constants> Add/Edit/Delete> Add...> OK
In the 'Real Constants for PLANE182' window, enter the thickness: 10
- Define Element Material Properties
Preprocessor> Material Props> Material Models> Structural> Linear> Elastic> Isotropic
In the window that appears, enter the following geometric properties for steel:
a) Young's modulus EX: 2e5
b) Poisson's Ratio PRXY: 0.3
- Define Mesh Size
Preprocessor> Meshing> Size Cntrls> ManualSize> Lines> All Lines...
Set No. of element divisions= 2
- Mesh the frame
Preprocessor > Meshing > Mesh > Areas > Pick All
The mesh then appears as shown below.
II. Merging Objects Method
- Clear the memory and start a new model
Utility Menu> File> Clear & Start New ...
- Give example a Title
Utility Menu> File> Change Title ...
‘Meshing a plate by copying elements’
- Open preprocessor menu
Main Menu> Preprocessor
- Define Keypoints
Preprocessor> Modeling> Create> Keypoints> In Active CS...
Define 3 keypoints as given in the following table:
| Keypoint | Coordinates (x,y) |
| 1 | (0,50) |
| 2 | (50,50) |
| 3 | (50,0) |
- Create Area
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Define an area through keypoints 1, 2, 3. Select keypoints 1,2 and 3 and then select 'OK'.
- Define the Type of Element
Preprocessor> Element Type> Add/Edit/Delete...> Add...> Solid> Quad 4 node 182
- Select Plane Stress with Thickness
In the Element Types window, select ‘Options’ and in Element behavior select ‘Plane strs w/thk’
- Define Real Constants
Preprocessor > Real Constants > Add/Edit/Delete > Add...
In the 'Real Constants for PLANE182' window, enter the thickness: 10
- Define Element Material Properties
Preprocessor> Material Props> Material Models> Structural> Linear> Elastic> Isotropic
In the window that appears, enter the following geometric properties for steel:
a. Young's modulus EX: 2e5
b. Poisson's Ratio PRXY: 0.3
- Define Mesh Size
Preprocessor> Meshing> Size Cntrls> ManualSize> Lines> All Lines...
Set No. of element divisions to 2 to obtain the desired mesh.
- Mesh the area
Preprocessor> Meshing> Mesh> Areas> Pick All
- Mirror the geometry
Create local coord system to mirror geom.
Utility Menu> WorkPlane> Local Coordinate Systems> Create Local CS> At specified Loc
First mirror the geometry about the diagonal from node 2 to 4. Click on the bottom right node (bottom corner) and select 'OK'
As shown below, create a coordinate system moved 50 mm along X
Next, mirror the geometry. Select:
Preprocessor> Modeling> Reflect> Areas> Pick All
In the window that appears select Y-Z plane X and click 'OK'. This will mirror the geometry about the Y-Z plane
Use the same technique to obtain the full geometry
- Re-activate the global coordinate system
Utility Menu> WorkPlane> Change Active CS to> Global Cartesian
- Plot Elements
Utility Menu> Plot> Elements
The mesh now appears as follows:
- Merge duplicate nodes/elements
Preprocessor> Numbering Ctrls> Merge Items> All
III. Gluing Areas Method
- Clear the memory and start a new model
Utility Menu> File> Clear & Start New ...
- Give example a Title
Utility Menu> File> Change Title ...
‘Meshing a plate by copying areas’
- Open preprocessor menu
Main Menu> Preprocessor
- Define Keypoints
Preprocessor> Modeling> Create> Keypoints> In Active CS...
Define 7 keypoints as given in the following table:
| Keypoint | Coordinates (x,y) |
| 1 | (0,50) |
| 2 | (50,50) |
| 3 | (50,0) |
| 4 | (25,50) |
| 5 | (25,25) |
| 6 | (50,25) |
| 7 | (33.33,33.33) |
- Create Area
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Now define 3 areas; (1,2,7,6), (2,3,4,7), (4,5,6,7)
- Mirror the geometry
As shown in the previous section, create a local coordinate system and mirror the geometry
Utility Menu> WorkPlane> Local Coordinate Systems> Create Local CS> At specified Loc
Then, mirror the geometry, select:
Preprocessor > Modeling> Reflect> Areas
Do this twice to obtain the full geometry
- Re-activate the global coordinate system
Utility Menu> WorkPlane> Change Active CS to> Global Cartesian
- Glue the areas together
Preprocessor> Modeling> Operate> Booleans> Glue> Areas
Glue the areas together so that the areas are attached but that the subdivided areas remain to give the elements
- Define the Type of Element
Preprocessor> Element Type> Add/Edit/Delete...> Add... > Solid> Quad 4 node 182
As in the previous mesh, use the PLANE182
- Select Plane Stress with Thickness
In the Element Types window, select ‘Options’ and in ‘Element behavior’ select ‘Plane strs w/thk’
- Define Real Constants
Preprocessor> Real Constants> Add/Edit/Delete> Add...
In the 'Real Constants for PLANE182 window, enter thickness: 10
- Define Element Material Properties
Preprocessor> Material Props> Material Models> Structural> Linear> Elastic> Isotropic
In the window that appears, enter the following geometric properties for steel:
a) Young's modulus EX: 2e5
b) Poisson's Ratio PRXY: 0.3
- Define Mesh Size
Preprocessor> Meshing> Size Cntrls> ManualSize> Areas> All Areas...
Set Element edge length=1 to obtain the desired mesh
- Mesh the area
Preprocessor> Meshing> Mesh> Areas> Pick All
And again the desired mesh is obtained:
W6: Create pattern shown below and mesh the same.
Sol:
- Turn ON area numbers
PlotCntls> Numbering> Areas> ON
- Create the base rectangle
Preprocessor> Modeling> Create> Areas> Rectangle> By 2Corners
Enter WP X=0, WP Y=0, Width=10 and Height=5
- Create a circle on lower left corner of the rectangle.
Preprocessor> Modeling> Create> Areas> Circle> Solid Circle
Enter WP X=0, WP Y=0) and Radius=1
- Repeat circle creation
Enter center WP X=0, WP Y=5 and Radius=2
- Subtract circles from rectangle
Preprocessor> Modeling> Operate>Subtract> Areas
Pick base area, pick rectangle, click ‘OK’
Pick areas to be subtracted, pick the two circles, click ‘OK’
- Mesh the pattern
Element Type> Add/Edit/Delete> Add> Solid> Quad 4 node 182
Meshing> Mesh> Areas> Free
Pick the area.
W7: Model a chain link shown below and mesh the same.
Sol: Since the object is symmetric, first draw one quadrant of the chain and reflect twice to get the full object.
- Draw the rectangle.
Main Menu> Modeling> Areas> Rectangle> By Dimensions
X1=0, X2=30, Y1=-30, Y2=60
- Now draw the partial annulus
Main Menu> Modeling> Areas> Circle> Partial Annulus
X=30, Y=0, Rad-1=30, Theta-1=0, Rad-2=60, Theta-2=90
- Mesh the rectangle
Main Menu> Meshing> Size Contrls> ManualSize> Picked Lines
Select vertical lines of the rectangle. Click OK
Set No. of element divisions=3
Now select horizontal lines.
Set No. of element divisions=2
Main menu> Preprocessor> Meshing> SizeCntrls> Manual Size> Picked Lines
Select 2 arcs. Set No. of element divisions=6. Now select 2 radial lines.
Set No. of element divisions=3.
Main Menu> Preprocessor> Meshing> MeshTool> Mesh
Click partial annulus, OK
- Draw the left hand portion of the part.
Main Menu> Preprocessor> Modeling> Reflect> Areas
Select the two areas. Under Reflect Areas Select YZ plane X under Reflect Areas
- Repeat reflect operation.
Select areas, OK. Select XZ plane y under Reflect Areas.
W8: Model a spanner shown below and mesh the same.
Sol:
- Turn ON area numbers
PlotCntls> Numbering> Areas> ON
- Create the base rectangle
Preprocessor> Modeling> Create> Areas> Rectangle> By 2Corners
Enter WP X=0, WP Y=0, Width=150 and Height=50
- Create a circle with center at the mid-point of the left side of the rectangle.
Preprocessor> Modeling> Create> Areas> Circle> Solid Circle
Enter WP X=0, WP Y=25, and Radius=25
- Draw a circle with center at mid-point of the right side.
Enter WP X=150, WP Y=25 and Radius=50
- Add circles to rectangle
Preprocessor> Modeling> Operate> Add> Areas
Pick all areas, then ‘OK’.
- Create a circle at the mid-point of the left side of the rectangle.
Preprocessor> Modeling> Create> Areas> Circle> Solid Circle
Enter WP X=0, WP Y=25 and Radius=10
- Create a hexagon at the mid-point of the bigger circle.
Preprocessor> Modeling> Create> Areas> Polygon> Hexagon
Enter WP X=150, WP Y=25 and Radius=25
- Subtract circle and hexagon from rectangle
Preprocessor> Modeling> Operate>Add> Areas> Pick all
- Define element type
Element Type> Add/Edit/Delete> Add> Solid> Quad 4 node 182
- Mesh the model
Meshing> Mesh> Areas> Mapped> 3 or 4 sided
Pick the area
W9: Build a solid 2-D model of an automobile connecting rod using bottom-up modeling technique. Mesh the 2-D connecting rod. Then extrude the area with the mesh to create a 3-D mesh.
Sol:
- Enter ANSYS in the working directory using ‘C-Rod-2D’ as the jobname.
- Create two circular areas
Main Menu> Preprocessor> Modeling> Create> Areas> Circle> By Dimensions ...
Enter RAD1=1.4, RAD2 = 1, THETA1 = 0, THETA2 = 180
Next, set THETA1 = 45
- Turn area numbering on
Utility Menu> PlotCtrls> Numbering ...
Set Area numbers ON
- Create two rectangular areas
Main Menu> Preprocessor> Modeling Create> Areas> Rectangle> By Dimensions ...
X1 = -0.3, X2 = 0.3, Y1 = 1.2, Y2 = 1.8
X1 = -1.8, X2 = -1.2, Y1 = 0, Y2 = 0.3
- Offset working plane to XYZ location (X=6.5)
Utility Menu> WorkPlane> Offset WP to> XYZ Locations +
Enter 6.5 in the ANSYS Input window
- Set the active coordinate system to be the working plane coordinate system
Utility Menu> WorkPlane> Change Active CS to> Working Plane
- Create two more circular areas
Main Menu> Preprocessor> Modeling> Create> Areas> Circle> By Dimensions ...
RAD1 = 0.7, RAD2 = 0.4, THETA1 = 0, THETA2 = 180
Next, set THETA2 = 135
- Issue separate Boolean overlaps on each area group
Main Menu> Preprocessor> Modeling> Operate> Booleans> Overlap> Areas +
First select the left group of areas
Next, select the right group of areas
- Set the active coordinate system to be Global Cartesian
Utility Menu> WorkPlane> Change Active CS to> Global Cartesian
- Define four new keypoints
Main Menu> Preprocessor> Modeling> Create> Keypoints> In Active CS …
1st KP, X=2.5, Y=0.5, then [Apply], 2nd KP, X=3.25, Y=0.4
3rd KP, X=4, Y=0.33, then [Apply], 4th KP, X=4.75, Y=0.28
- Set the active coordinate system to be global cylindrical
Utility Menu> WorkPlane> Change Active CS to> Global Cylindrical
- Create a single line from a spline fit to a series of keypoints
Main Menu> Preprocessor> Modeling> Create> Lines> Splines> With Options> Spline thru KPs +
Pick, the six keypoints as shown in the graphics window below
XV1 = 1 (radius at keypoint 1 in Global Cylindrical coordinate system)
YV1 = 135 (theta at keypoint 1 in Global Cylindrical coordinate system)
XV6 = 1 (radius at keypoint 6 in Global Cylindrical coordinate system)
YV6 = 45 (theta at keypoint 6 in Global Cylindrical coordinate system)
Click ‘OK’.
- Create a straight line between keypoints 5 and 18
Main Menu> Preprocessor> Modeling> Create> Lines> Lines> Straight Line +
Pick the two keypoints as shown in the graphics window below
- Turn line numbering on and plot lines
Utility Menu> PlotCtrls> Numbering ...
Set Line numbers ON
Utility Menu> Plot> Lines
- Create a new area bounded by previously defined lines 6, 1, 7, 25
Main Menu> Preprocessor> Modeling> Create> Areas> Arbitrary> By Lines +
Pick the four lines (6, 1, 7, and 25)
- Zoom in on the left portion of the connecting rod
Utility Menu> PlotCtrls> Pan, Zoom, Rotate …
Box Zoom
- Create three line fillets
Main Menu> Preprocessor> Modeling> Create> Lines> Line Fillet+
Pick lines 36 and 40, RAD =0.25
Pick lines 40 and 31, pick lines 30 and 39
Utility Menu> Plot> Lines
- Create three new areas bounded by the previously defined fillet lines
Main Menu> Preprocessor> Modeling> Create> Areas> Arbitrary> By Lines+
Pick lines 12, 10, and 13
Pick lines 17, 15, and 19
Pick lines 23, 21, and 24
Utility Menu> Plot> Areas
- Add all areas together to form one single area
Main Menu> Preprocessor> Modeling> Operate> Add> Areas +
Pick All
- Fit the entire model within the graphics window
Utility Menu> PlotCtrls> Pan, Zoom, Rotate …
Fit
- Turn off line and area numbering
Utility Menu> PlotCtrls> Numbering ...
Set Line and Area numbers off
Utility Menu> Plot> Areas
- Set the active coordinate system to be global cartesian
Utility Menu> WorkPlane> Change Active CS to> Global Cartesian
- Reflect the area about the X-Z plane (in Y direction)
Main Menu> Preprocessor> Modeling> Reflect> Areas +
Pick All. Select ‘X-Z plane’.
- Add all areas together to form one single area
Main Menu> Preprocessor> Modeling> Operate> Add> Areas +
Pick All
- Turn working plane off
Utility Menu> WorkPlane> Display Working Plane
- Save
Pick the ‘SAVE_DB’ button in the Toolbar
Meshing
- Change the jobname to be ‘C-Rod-2D-Mesh’
Utility Menu> File> Change Jobname ...
- Enter the preprocessor and specify the element type to be Solid and ‘Quad 8 node 183’
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
Add ...
- Set element size to 0.2 and free mesh the model with quad elements:
Main Menu> Preprocessor> MeshTool …
Pick ‘Set’ under Size Controls: Global
SIZE = 0.2, OK, Mesh, Pick All
- Save the meshed model
Utility Menu> File> Save as …
Enter ‘C-Rod-2D-Mesh-Quad.db’ as the database name
- Extrude the meshed area along its normal to create a 3D brick mesh model
a. Add a 3-D brick element
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
Add ..., choose ‘Solid’ and ‘Brick 20node 186’
b. Set element divisions along extrusion and then extrude the area
Main Menu> Preprocessor> Modeling> Operate> Extrude> Elem Ext Opts ...
Enter VAL1 = 3, then ‘OK’
Main Menu> Preprocessor> Modeling> Operate> Extrude> Areas> Along Normal +
Pick area number 2, then OK, DIST = 0.5, then OK
- Change to isometric view
Utility Menu> PlotCtrls> Pan, Zoom, Rotate …
ISO
- Save the meshed model
Utility Menu> File> Save as …
Enter ‘C-Rod-3D-Mesh-Brick.db’ as the database name
Clear the mesh and save the model as ‘C-Rod-3d-Model’.
- Use VSWEEP to create a 3-D brick element mesh
a. Resume the ‘C-Rod-3D-Model.db’ database
Utility Menu> File> Resume from …
Select the ‘C-Rod-3D-Model.db’
b. Enter the preprocessor and specify the element type to be SOLID186
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
Pick ‘Add’, choose ‘Solid’ and ‘Brick 20node 186’
c. Mesh the volume using VSWEEP
Main Menu> Preprocessor> MeshTool ...
Pick [Set] under Size Controls: Global, SIZE = 0.15
Select ‘Hex’ and ‘Sweep’, and leave the default ‘Auto Src/Trg’ setting
Select ‘Sweep’, then ‘Pick All’
d. Save the meshed model
Utility Menu> File> Save as …
Enter ‘C-Rod-Mesh-Sweep.db’ as the database name
3.11.3 3-D
W10: Model and mesh the segment of a cylinder shown below. Draw a rectangular block at the bottom of the partial cylinder. Glue the two objects and mesh the objects.
Sol:
- Create the partial cylinder
MainMenu> Preprocessor> Modeling> Create> Volumes> Cylinder> Partial Cylinder
X=0,Y=0, Rad 1=1.5,Theta-1=0,Rad2=2.5,Theata-2=30,Depth=1,OK
- Create a brick mapped mesh,
First select the brick elements from the element library.
Element Type> Add/Edit/Delete> Add> Solid> Brick 8 node 185
Meshing> Mesh> Volumes> Mapped> 4 to 6 sided
Pick the volume shown
- If a specific number of divisions is required along an edge of one of the 2D or 3D regions described above, go first
Meshing> Size Cntrls> Manual Size> Picked Lines (or All Lines)
Set the element edge length or number of divisions and then pick the lines to be divided.
- Create the cylinder segment and the brick separately and then glue together.
Gluing two volumes creates a common boundary. Adding two volumes creates a single volume and the single entity must be meshed.
MainMenu> Preprocessor> Modeling> Create> Volumes> Block> 2 Corners & Z
X=1.5, Y=0, Width=1, Height=-1, Depth=1
MainMenu> Preprocessor> Modeling> Operate> Booleans> Glue> Volumes> PickAll
Meshing> Mesh> Volumes> Mapped> 4 to 6 sided
Pick the two volumes shown
W11: Build and mesh a half symmetry solid model of the pillow block shown below. Use both free meshing and sweep meshing techniques.
- Enter ANSYS. Enter ‘Solid Bearing’ as the jobname.
- Switch to isometric view
Utility Menu> PlotCtrls> Pan, Zoom, Rotate …
- Create the sole of the Solid Bearing
Main Menu> Preprocessor> Modeling> Create> Volumes> Block> By Dimensions ...
X1 = 0, X2 = 60, Y1 = 0, Y2 = 20, Z1 = 0, Z2 = -100, OK
X1=0, X2 = 60, Y1 = 20, Y2 = 45, Z1 = 0, Z2 = -40, OK
- Offset working plane to location X=30, Y=20, Z=-85
Utility Menu> WorkPlane> Offset WP by Increments …
Set X,Y,Z Offsets = 30,20,-85
Set XY, YZ, ZX Angles = 0, -90, 0, then [OK]
- Create a solid cylinder having a diameter of 20 mm and a depth of -20 mm:
Main Menu> Preprocessor> Modeling> Create> Volumes> Cylinder> Solid Cylinder +
Radius = 10, Depth = -20, then ‘OK’
- Subtract the solid cylinder from the base
Main Menu> Preprocessor> Modeling> Operate> Booleans> Subtract> Volumes +
Pick the base volume (Vol. 1), then ‘OK’
Pick the cylinder volume (Vol. 3), then ‘OK’
- Align working plane with the Global Cartesian origin
Utility Menu> WorkPlane> Align WP with> Global Cartesian
- Offset working plane to location X=0, Y=45, Z=0
Utility Menu> WorkPlane> Offset WP by Increments …
Set X,Y,Z Offsets = 0,45,0
Set XY, YZ, ZX Angles = 0, -90, 0, click ‘OK’
- Create the arch of the solid bearing
Main Menu> Preprocessor> Modeling> Create> Volumes> Cylinder> Partial Cylinder +
WP X = 0, WP Y = 0, Rad-1 = 0, Theta-1 = 90, Rad-2 = 40, Theta-2 = 180, Depth = -60, click ‘OK’
- Create cylinder for the through hole in the solid bearing:
Main Menu> Preprocessor> Modeling> Create> Volumes> Cylinder> Solid Cylinder +
WP X = 0, WP Y = 0, Radius = 20, Depth = -60, then ‘Apply’
- Subtract the solid cylinder to form the arch and base
Main Menu> Preprocessor> Modeling> Operate> Booleans-Subtract> Volumes +
Pick the two volumes that form the base and the arch of the solid bearing, ‘Apply’
Pick the counterbore cylinder, ‘Apply’
Pick the same two base volumes, ‘Apply’
Pick the through-hole cylinder, ‘OK’
- Offset working plane to location X=0, Y=45, Z=0
Utility Menu> WorkPlane> Offset WP by Increments …
Set X,Y,Z Offsets = 0,40,-30
Set XY, YZ, ZX Angles = 0, -90, 0, then ‘OK’
- Create cylinder for the through hole in the solid bearing:
Main Menu> Preprocessor> Modeling> Create> Volumes> Cylinder> Solid Cylinder +
WP X = 0, WP Y = 0, Radius = 1.5, Depth = -20, then ‘Apply’
- Subtract the solid cylinder to form the arch and base
Main Menu> Preprocessor> Modeling> Operate> Booleans> Subtract> Volumes +
Pick the volume that forms the arch of the solid bearing, Apply
Pick the oil hole cylinder, ‘Apply’
- Merge coincident keypoints
Main Menu> Preprocessor> Numbering Ctrls> Merge Items …
Set Label to ‘Keypoints’, then ‘OK’
- Glue the volumes together
Main Menu> Preprocessor> Modeling > Operate> Booleans> Glue> Volumes +
Pick All
- Turn volume numbers on and then plot volumes
Utility Menu> PlotCtrls> Numbering …
Set Volume numbers on, then OK
- Save
Pick the ‘SAVE_DB’ button in the Toolbar, OK
- Specify the element type to be SOLID186
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
Add ...
Choose ‘Solid’ and ‘Brick 20node 186’, then ‘OK’, ‘Close’
- Activate Smartsize meshing and free mesh the model with tetrahedral elements:
Main Menu> Preprocessor> MeshTool …
Activate ‘Smart Size’. Set Smart Size level to 4, ‘Mesh’, ‘Pick All’, ‘Close’
- Save the meshed model
Utility Menu > File > Save as …
Enter ‘P-Block-Mesh-Free.db’ as the database name, then ‘OK’
- Sweep mesh the model
a. Clear the free mesh
Main Menu> Preprocessor> MeshTool …
Clear, Pick All
Utility Menu> Plot> Volumes
b. Divide the base volume in two in order to make it topologically consistent for sweep meshing
Utility Menu> WorkPlane> Align WP with> Keypoints +
Pick the three keypoints displayed in the graphics window below, then OK
Main Menu> Preprocessor> Modeling> Operate> Booleans> Divide> Volu by WrkPlane +
Pick the base volume, then OK
Utility Menu> WorkPlane> Display Working Plane
Utility Menu> Plot> Volumes
c. Activate ‘tet-mesh’ for volumes that cannot be swept
Main Menu> Preprocessor> Meshing> Mesh> Volume Sweep> Sweep Opts ...
Select ‘Tet mesh in nonsweepable volumes’, then ‘OK’
d. Leave Smartsize level at 4 and set global element size to 0.125, then sweep mesh the model with brick/tet elements
Main Menu> Preprocessor> MeshTool …
Pick [Set] under Size Controls: Global
Set SIZE = 5, OK
Select ‘Hex’ and ‘Sweep’, and leave the default ‘Auto Src/Trg’ setting active
Select ‘Sweep’, ‘Pick All’
‘Yes’ - to mesh volume 6 with tetrahedral elements
e. Save the meshed model
Utility Menu> File> Save as …
Enter ‘P-Block-Mesh-Sweep.db’ as the database name, ‘OK’
W12: Build a half symmetry solid model of the pillow block shown below.
Sol:
- Enter ANSYS. Enter ‘P-Block’ as the jobname.
- Switch to isometric view
Utility Menu> PlotCtrls> Pan, Zoom, Rotate …
- Create the base of the pillow block
Main Menu> Preprocessor> Modeling> Create> Volumes> Block> By Dimensions ...
X1 = 0, X2 = 80, Y1 = 0, Y2 = 30, Z1 = 0, Z2 = 75, then ‘OK’
- Offset working plane to location X=60, Y=30, Z=20
Utility Menu> WorkPlane> Offset WP by Increments …
Set X,Y,Z Offsets = 60, 30, 20
Set XY, YZ, ZX Angles = 0, -90, 0, then ‘OK’
- Create a solid cylinder having a diameter of 20mm and a depth of -30mm
Main Menu> Preprocessor> -Modeling> Create> Volumes> Cylinder> Solid Cylinder +
Radius = 10mm
Depth = -30, then OK
- Copy the solid cylinder to new location with DZ=35
Main Menu> Preprocessor> Copy> Volumes +
Pick the cylinder volume (Vol. Number 2), then ‘OK’
DZ = 35, then ‘OK’
- Subtract the two solid cylinders from the base
Main Menu> Preprocessor> Modeling> Operate> Booleans> Subtract> Volumes+
Pick the base volume (Vol. 1), then ‘OK’
Pick the two cylinder volumes (Vols. 2 and 3), then ‘OK’
- Align working plane with the Global Cartesian origin
Utility Menu> WorkPlane> Align WP with> Global Cartesian
- Create the base of the bushing bracket
Main Menu> Preprocessor> Modeling> Create> Volumes> Block> By 2 Corners & Z +
WP X = 0, WP Y = 30, Width = 40, Height = 45, Depth = 20, then ‘OK’
- Offset working plane to the front face of the bushing bracket
Utility Menu> WorkPlane> Offset WP to> Keypoints +
Pick keypoint at the top left corner of the front face, then ‘OK’
- Create the arch of the bushing bracket
Main Menu> Preprocessor > Modeling> Create> Volumes> Cylinder > Partial Cylinder+
WP X=0, WP Y= 0, Rad-1= 0, Theta-1= 0, Rad-2= 40, Theta-2= 90, Depth= -20
- Create cylinders for the counter bore and the through hole in the bushing bracket
Main Menu> Preprocessor> Modeling> Create> Volumes> Cylinder> Solid Cylinder+
WP X = 0, WP Y = 0, Radius = 25, Depth = -5, then ‘Apply’, WP X = 0
WP Y = 0, Radius = 20, Depth = -50, then ‘OK’
- Subtract the two solid cylinders to form the counterbore and bushing through-hole
Main Menu> Preprocessor> Modeling> Operate> Booleans> Subtract> Volumes+
Pick the two volumes that form the base and the arch of the bushing bracket, Apply
Pick the counterbore cylinder, ‘Apply’
Pick the same two base volumes, ‘Apply’
Pick the through-hole cylinder, ‘OK’
- Merge coincident keypoints
Main Menu> Preprocessor> Numbering Ctrls> Merge Items …
Set Label to ‘Keypoints’, then ‘OK’
- Create the web
a. Create a keypoint in the middle of the front top edge of the base
Main Menu> Preprocessor> Modeling> Create> Keypoints> KP between KPs +
Pick the two upper front corner keypoints of the base, then ‘OK’
RATI = 0.5, then ‘OK’
b. Create a triangular area
Main Menu> Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs+
Pick the 1st keypoint where the base of the bushing bracket intersects the base of the pillow block at X=40
Pick the 2nd keypoint where the base of the bushing bracket intersects the bottom arch surface at X=40
Pick the 3rd keypoint that was created in step 14a at X=40, Y=30, Z=75, ‘OK’
c. Extrude area along area normal
Main Menu> Preprocessor> Modeling> Operate> Extrude> Areas> Along Normal
Pick the triangular area created in step 14b, then ‘OK’
DIST = -5, then ‘OK’
- Glue the volumes together
Main Menu> Preprocessor> Modeling> Operate> Booleans> Glue> Volumes +
Pick All
- Turn volume numbers on and then plot volumes:
Utility Menu> PlotCtrls> Numbering …
Set Volume numbers on, then ‘OK’
- Save and exit ANSYS
Pick the ‘SAVE_DB’ button in the Toolbar
Pick the ‘QUIT’ button in the Toolbar
Select ‘Quit - No Save!’, ‘OK’
W13: Mesh the pillow block that was created in previous example. Use both free meshing and sweep meshing techniques.
Sol:
- Enter ANSYS using ‘P-Block-Mesh’ as the jobname.
- Resume the ‘P-Block.db’ database file created in previous problem:
Utility Menu> File> Resume from …
Select the ‘P-Block.db’ database file, then ‘OK’
- Enter the preprocessor and specify the element type to be SOLID186
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
Add ...
Choose ‘Solid’ and ‘Brick 20node 186’, then ‘OK’
- Activate Smartsize meshing and free mesh the model with tetrahedral elements:
Main Menu> Preprocessor> MeshTool …
Activate ‘Smart Size’. Set Smart Size level to 4, Mesh, Pick All, Close
- Save the meshed model:
Utility Menu> File> Save as …
Enter ‘P-Block-Mesh-Free.db’ as the database name, then ‘OK’
- Sweep mesh the model
a. Clear the free mesh
Main Menu> Preprocessor> MeshTool …
Clear, Pick All
Utility Menu> Plot> Volumes
b. Divide the base volume in two in order to make it topologically consistent for sweep meshing
Utility Menu> WorkPlane> Align WP with> Keypoints +
Pick the three keypoints displayed in the graphics window below, then ‘OK’
Main Menu> Preprocessor> Modeling> Operate> Booleans> Divide> Volu by WrkPlane +
Pick the base volume, then ‘OK’
Utility Menu> WorkPlane> Display Working Plane
Utility Menu> Plot> Volumes
c. Activate ‘tet-mesh’ for volumes that cannot be swept
Main Menu> Preprocessor> Meshing> Mesh> Volume Sweep> Sweep Opts ...
Select ‘Tet mesh in nonsweepable volumes’, then ‘OK’
d. Leave Smartsize level at 4 and set global element size to 3, then sweep mesh the model with brick/tet elements:
Main Menu> Preprocessor> MeshTool …
Pick [Set] under Size Controls: Global, Set SIZE = 3, then ‘OK’
Select ‘Hex’ and ‘Sweep’, and leave the default ‘Auto Src/Trg’ setting active
Sweep, Pick All, Yes - to mesh volume 6 with tetrahedral elements
e. Save the meshed model
Utility Menu> File> Save as …
Enter ‘P-Block-Mesh-Sweep.db’ as the database name, then ‘OK’
W13: Create a solid model of the Spindle Base shown in the following figure.
Sol:
Preprocessing
- Create the base rectangle
WP X (X Corner) WP Y (Y Corner) Width Height
0 0 109 102
- Create the curved edge (using keypoints and lines to create an area)
Create the following keypoints
| X | Y | Z |
| Keypoint 5 | -20 | 82 | 0 |
| Keypoint 6 | -20 | 20 | 0 |
| Keypoint 7 | 0 | 82 | 0 |
| Keypoint 8 | 0 | 20 | 0 |
The graphic obtained should look similar to the following image:
Create arcs joining the keypoints
Main Menu> Preprocessor> Modeling> Create> Lines Arcs> By End KPs & Rad
Select keypoints 4 and 5 (either click on them or type 4,5 into the command line) when prompted.
Select Keypoint 7 as the center-of-curvature when prompted.
Enter the radius of the arc (20) in the 'Arc by End KPs & Radius' window
Repeat to create an arc from keypoints 1 and 6
Create a line from Keypoint 5 to 6
Main Menu> Preprocessor> Modeling> Create> Lines> Lines> Straight Line
Create an arbitrary area within the bounds of the lines
Main Menu> Preprocessor> Modeling> Create> Areas> Arbitrary> By Lines
Combine the 2 areas into 1 (to form Area 3)
Main Menu> Preprocessor> Modeling> Operate > Booleans> Add> Areas
The graphic obtained should look similar to the following image:
- Create the 4 holes in the base
Use the 'copy' feature in ANSYS to create all 4 holes
Create the bottom left circle (XCENTER=0, YCENTER=20, RADIUS=10)
Copy the area to create the bottom right circle (DX=69)
Copy both circles to create the upper circles (DY=62)
Subtract the four circles from the main base
The graphic obtained should look similar to the following image:
- Extrude the base
Preprocessor> Modeling> Operate> Extrude> Areas> Along Normal
The following window will appear once the area is selected
Fill in the window as shown (length of extrusion = 26mm). Note, to extrude the area in the negative z direction simply enter -26.
- Align the working plane with the back of the spindle base
Change the working plane. Geometry can only be created in the X-Y plane. Therefore, in order to create the back of the Spindle Base, it is necessary to create a new working plane where the X-Y plane is parallel to the back.
Move the working plane to the diagonally opposite corner.
Workplane> Offset WP to> Keypoints
Select diagonally opposite corner. Now align working plane with base of the back.
Workplane> Offset WP by Increments…
Click ‘OK’.
- Create the back area
Create the base rectangle (XCORNER=0, YCORNER=0, WIDTH=102, HEIGHT=180)
Create a circle to obtain the curved top (XCENTER=51, YCENTER=180, RADIUS=51)
Add the 2 areas together
- Extrude the area (length of extrusion = 26mm)
Preprocessor> Modeling> Operate> Extrude> Areas> Along Normal
- Add the base and the back together
Add the two volumes together
Preprocessor> Modeling> Operate> Booleans> Add> Volumes
Note that the planar areas between the two volumes were not added together.
Add the planar areas together
Preprocessor> Modeling> Operate> Booleans> Add> Areas
- Create the Upper Cylinder
Create the outer cylinder (XCENTER=51, YCENTER=180, RADIUS=30, DEPTH=50)
Preprocessor> Modeling> Create > Volumes> Cylinder> Solid Cylinder
Add the volumes together
Create the inner cylinder (XCENTER=51, YCENTER=180, RADIUS=20, DEPTH=50)
Subtract the volumes to obtain a hole
- Change the working plane
First change the active coordinate system back to the global coordinate system
Utility Menu> WorkPlane> Align WP with> Global Cartesian
Create keypoints at the vertices of triangular rib.
Align the working plane to the 3 keypoints
Recall when defining the working plane; the first keypoint defines the origin, the second keypoint defines the x-axis orientation, while the third defines the orientation of the working plane.
- Change active coordinate system
Now update the coordinate system to follow the working plane changes (i.e., make the new Work Plane origin the active coordinate)
Utility Menu> WorkPlane> Change Active CS to> Working Plane
Create the area
Create first keypoint at the centre of top left base edge, second at centre of inter section line of base and back and third at bottom most point of outer circle. Create the rib area through these three keypoints.
Preprocessor> Modeling> Create> Areas> Arbitrary> Through KPs
Extrude the area on either side (length of extrusion = 3mm)
- Add the volumes together
- Quit ANSYS
Select 'QUIT' from the ANSYS Toolbar or select 'Utility Menu'/'File'/'Exit...'. In the dialog box that appears, click on 'Save Everything' and then click on 'OK'.
W14: Model and mesh an impeller shown below.
Sol: First create 2D model of an impeller. Mesh it with quadratic elements and then extrude 2-D quad meshed areas to form a 3-D brick meshed volume.
- Enter ANSYS using ‘Impeller-2D’ as the jobname.
- Draw inner ring segment.
Main Menu> Preprocessor> Modeling> Create> Areas> Circle> Partial Annulus
WPX=0, WPY=0, Rad-1=30, Rad-2=33, Theta1=-12, Theta2=12, click ‘OK’
- Draw the fin segment
Main Menu> Preprocessor> Modeling> Create> Areas> Circle> Partial Annulus
WPX=0, WPY=0, Rad-1=33, Theta-1=-3, Rad-2=60, Theta-2= 3, Click ‘OK’
- Draw the rear disc segment
Main Menu> Preprocessor> Modeling> Create> Areas> Annulus
WPX=0, WPY=0, Rad-1=30, Theta1=-12, Rad-2=60, Theta2=12,Click ‘OK’
- Mesh the 2-D model
Add element type 1 as PLANE183 and set the default TYPE number to 1:
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
‘Add …’, Select ‘Solid’ and ‘Quad 8node 183’, then ‘OK’, ‘Close’
Select ‘Mesh Attributes’
Main Menu> Preprocessor> MeshTool> Mesh attributes…
Pick ‘Set’ under Default Attributes: Global
Set TYPE = ‘PLANE 183’, then ‘OK’
Mesh inner ring, fin and rear disc segments.
Add element type ‘2’ as SOLID185 and set the default TYPE number to ‘2’
Main Menu> Preprocessor> Element Type> Add/Edit/Delete …
‘Add …’, Select ‘Solid’ and ‘Brick 8node 185’, then ‘OK’, ‘Close’
Select mesh attributes
Main Menu> Preprocessor> MeshTool> Mesh attributes…
Pick [Set] under Default Attributes: Global
Set TYPE = ‘SOLID 185’, then ‘OK’
- Define extrude options and extrude all areas
a. Set the number of element divisions for extrude operation
Main Menu> Preprocessor> Modeling> Operate> Extrude> Elem Ext Opts …
b. Extrude three areas and then plot elements
Main Menu> Preprocessor> Modeling> Operate> Extrude> Areas> Along Normal +
Utility Menu> Plot> Elements
Utility Menu> Plot> Elements
- Draw the rest of the model
Change Coordinate System to Global Cylindrical
Utility Menu> WorkPlane> Change Active CS to> Global Cylindrical
Copy the three segments.
Main Menu> Preprocessor> Modeling> Copy> Areas
Pick the first Fin and Click ‘OK’
Enter Number of copies=15, Y-offset in active CS=24
- Save the meshed model
Utility Menu> File> Save as …
Enter ‘Impeller-Mesh.db’ as the database name, then ‘OK’
Pick the ‘QUIT’ button in the Toolbar
Select ‘Quit - No Save!’, ‘OK’
W15: A silo model is shown in the figure below. The model consists of both shells and beams. The lines represent beams. Concrete is used to make cylinder areas and steel for cone areas and stiffeners. The shell thickness for cylinder, upper part of cone and lower part of cone is 25, 10 and 6 respectively. Construct the model and then mesh it. Use SHELL181 for the cylinder and BEAM188 for the stiffener. Material properties of concrete are: EX=45GPa, NUXY=0.29. Material properties of steel are: EX=200MPa, NUXY=0.3.
Sol:
- Give example a Title
Utility Menu> File> Change Title ...
‘Silo’
- Open preprocessor menu
Main Menu> Preprocessor
- Create Circles
Preprocessor> Modeling> Create> Lines> Arcs> By Cent & Radius …
Draw 4 circles as given in the following table.
| Circle | Centre (x,y) | Radius |
| 1 | (0,0, 0) | 9 |
| 2 | (0,0,9) | 12 |
| 3 | (0,0,18) | 18 |
| 4 | (0,0,54) | 18 |
Create Cylinder and cone walls
Preprocessor> Modeling> Create> Areas> Arbitrary> By Skinning
Pick any corresponding arcs cylinder, click apply. Repeat the procedure.
- Create Line
Preprocessor> Modeling> Create> Line> Lines> Straight Line
Define lines through extreme left keypoints.
Select extreme left keypoints and then select 'OK'.
Change Coordinate System to Global Cylindrical
UtilityMenu> WorkPlane> Change CS to> Global Cylindrical
Enter 12 for No of copies and 30 for Y as shown below and select ‘OK’
4. Copy the line to the other radial positions.
Preprocessor> Modeling> Copy> Lines..
Select extreme left lines and then select 'OK'.
- Define the Type of Element
Preprocessor> Element Type> Add/Edit/Delete...> Add...> Solid> 2 node 188
- Define section properties
Preprocessor> Sections> Shell> Layup> Add/Edit
In the Sections for ‘SHELL181' window, enter the thickness: 0.025, 0.01, 0.006
In the Sections for ‘BEAM188' window, enter B=0.006, H=0.006
- Define Element Material Properties
Preprocessor> Material Props> Material Models> Structural> Linear> Elastic> Isotropic
In the window that appears, enter the following geometric properties for concrete:
a) Young's modulus EX: 4.5e4
b) Poisson's Ratio PRXY: 0.3
In the window that appears, enter the following geometric properties for steel.
a) Young's modulus EX = 2e5
b) Poisson's Ratio NUXY = 0.3
- Define Mesh Size
Preprocessor> Meshing> Size Cntrls> ManualSize> Lines> All Lines...
To obtain the desired mesh set NDIV to 9 on all lines corresponding to cylinder. Divide diagonal lines of the conical parts into 3 divisions.
Divide the arcs of cone into 9 divisions each.
- Bring up the ‘Select Entities’ menu and select the cylinder areas:
Utility Menu> Select> Entities …
Select ‘Areas’, ‘By Location’, ‘Z coordinates’
Min,Max = 18,54, Apply, Plot
- Assign solid model attributes to the cylinder areas:
Main Menu> Preprocessor> MeshTool …
Select ‘Areas’ under Element Attributes:, then ‘Set’
[Pick All], MAT = 1, Section ID = 1
TYPE = ‘1 SHELL181’, OK
- Select the areas of the upper part of the cone and assign the solid model attributes.
Utility Menu> Select> Entities …
Select ‘Areas’, SELE All, Plot
Utility Menu> Select> Entities …
Select ‘Areas’, ‘By Num / Pick’, Apply, Pick areas shown in the picture to the right. OK, Plot
Main Menu> Preprocessor> MeshTool …
Select ‘Areas’ under Element Attributes: then ‘Set’
Pick All, MAT = 2, Section ID = 2, TYPE = ‘1 SHELL181’, OK
- Select the areas of the lower part of the cone and assign the solid model attributes
Utility Menu> Select> Entities …
Select ‘Areas’, ‘By Location’, ‘Z coordinates’
Min,Max = 0,9, Appl], Replot
Main Menu> Preprocessor> MeshTool …
Select ‘Areas’ under Element Attributes:, then ‘Set’, Pick All, MAT = 2, Section ID = 3
TYPE = ‘1 SHELL181’, OK
- Select the lines in the cone and assign the solid model attributes:
Utility Menu> Select> Entities…
Select ‘Lines’, ‘By Location’, ‘Z coordinates’
Min,Max = 0,18, Apply, Plot
Main Menu> Preprocessor> MeshTool…
Select ‘Lines’ under Element Attributes:, then ‘Set’
Pick All, MAT = 1, ID = 1, TYPE = ‘2 BEAM188’, OK
- Mesh the lines with BEAM188 elements:
Main Menu> Preprocessor> MeshTool …
Select ‘Lines’ under Mesh:, then ‘Mesh’, Pick All
- Select everything and mesh the areas with SHELL181 elements:
Utility Menu> Select> Everything
Utility Menu> Plot> Areas
Main Menu> Preprocessor> MeshTool …
Select ‘Areas’ under Mesh:, then Mesh, Pick All
- Turn on material numbers for ‘Elem / Attrib numbering’ and plot the elements:
Utility Menu> PlotCtrls> Numbering ...
Elem / Attrib numbering = ‘Material numbers’, OK
- Turn on real constant numbers for ‘Elem / Attrib numbering’ and plot the elements
Utility Menu> PlotCtrls> Numbering ...
Elem / Attrib numbering = ‘Section num’, OK
- Save the meshed model and exit ANSYS
Utility Menu> File> Save as…
Enter ‘Silo-Mesh.db’ as the database name, then ‘OK’
Pick the ‘QUIT’ button in the Toolbar, Select ‘Quit - No Save!’, OK