1.7 Customizing the GUI
The GUI allows several levels of customization, ranging from a simple
change in the sizes of the GUI and the areas in it to a more complex change
in the menu hierarchy and design of the dialog boxes. GUI attributes which
can be changed include the following items:
- The size of the GUI and the areas in it
- Colors and fonts
- The menus shown at GUI start-up
- The mouse and keyboard focus
- The menu hierarchy and dialog boxes.
1.7.1 Changing the GUI Layout
The ANSYS toolbar, Main Menu, and Graphics Window, as well as the
overall size of the GUI can be resized. To resize the areas in the GUI, drag
one of the borders around the areas of the GUI while holding down the left
mouse button.
In order to change the overall size of the GUI, position the mouse on
one of the corners of the GUI and drag it diagonally toward the center of the
GUI while holding down the left mouse button. GUI size settings can be saved
by selecting Utility Menu> MenuCtrls> Save Menu Layout.
1.7.2 Changing Colors and Fonts
The system-level fonts determine the default ANSYS GUI font
component. ANSYS uses the fonts that are set at the Display
Properties system level. The fonts in the ANSYS GUI are based on the system
font settings. Use the Utility Menu> MenuCtrls> Font dialog to modify the
GUI fonts. Once these settings are changed, use the Utility Menu>
MenuCtrls> Save Menu Layout to save the settings. The saved settings will
override the system fonts and become the ANSYS default.
The Main Menu fonts can also be modified by using the “right mouse
button” - preferences function. At this level, specific fonts and colors are set
in the Main Menu at a functional level. The analyst can change the overall
fonts, and change the colors according to the progressive level as s/he opens
the nested menu items.
1.7.3 Changing the GUI Components Shown at Start-Up
By default, the main areas of the GUI (Utility Menu, Main Menu,
Standard Toolbar, ANSYS Toolbar, Input Window, Graphics Window, and
Output Window) display when the GUI is activated.
1.7.4 Changing the Mouse and Keyboard Focus
The ANSYS program uses the concept of input focus to determine
which window on the screen is active; that is, which window receives input
from the mouse and the keyboard. A window may have implicit focus (also
known as pointer focus), in which case moving the mouse pointer into that
window makes it active. With explicit focus, it is necessary to move the
pointer into the window and click the left button for that window to be active.
The ANSYS GUI also gives automatic keyboard focus to the Input
Window. This means a command can be entered without first moving the
mouse into the Input Window. If a dialog box is brought up, then keyboard
focus is automatically redirected to it so the analyst can enter data without
moving the mouse. This feature is sometimes called the hot keyboard feature.